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[Game Engine3dwind2.0

Description: 更新了原来的OGRE场景编辑器,希望各位下载这个。-Update the original Ogre Scene Editor, I hope you download this.
Platform: | Size: 62201856 | Author: 风为 | Hits:

[Game EngineOgreStudio

Description: 一个基于OGRE3D引擎的场景编辑器,集成了编辑场景的所有功能,插件式材质编辑器、脚本编辑器等。-OGRE3D engine based on the Scenario Editor, Scene Editor integrates all the features, plug-in texture editor, script editor and so on.
Platform: | Size: 41085952 | Author: hyj | Hits:

[OpenGL programSimpleScenes

Description: 一個演示OgreOde裡重要的功能的程式 Ode裡包含的功能幾乎都實現了-A demonstration OgreOde important function in the program Ode contains almost all of the functions realized
Platform: | Size: 1419264 | Author: 陳勁宇 | Hits:

[OpenGL programOgre-particle-rain

Description: 利用Ogre实现了雨滴的效果,还可以改变createscene函数实现自己的场景。-Use Ogre realize the effect of the raindrops, but also can change the function createscene achieve its own scene.
Platform: | Size: 35351552 | Author: gejuan | Hits:

[3D GraphicScenesDemo

Description: OGRE开发的带碰撞检测的场景例子.ScenesDemo带特殊效果.-OGRE development scene with examples of collision detection. ScenesDemo with special effects.
Platform: | Size: 1369088 | Author: zs | Hits:

[Graph programogre_mfc_edit

Description: 代码演示Ogre 和MFC创建3D场景。使用Ogre 1.0.6 -the code show using Ogre and MFC to setup 3D scene. This code was built using Ogre 1.0.6
Platform: | Size: 100352 | Author: 网站刚 | Hits:

[Game Enginetest_demo

Description: 用ogre搭建的一个小场景,演示了ogre初级指南的大部分内容,适合初学者入门参考-With the ogre erected a small scene shows ogre most of the primary guide for beginners entry for reference. . .
Platform: | Size: 11264 | Author: 周帅 | Hits:

[3D GraphicOGRECompanion

Description: 本书中详细介绍了OGRE的安装和开发过程,包括场景的建立,摄像机,光源和材质等的详细介绍,是OGRE初学者的完美参考。-OGRE book describes in detail the installation and development process, including the establishment of the scene, camera, light source and a detailed description of such materials is the perfect beginner reference OGRE.
Platform: | Size: 1681408 | Author: 王少华 | Hits:

[Game EngineLianlianKan_Game_By_Ogre

Description: OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎。这个连连看游戏基于Ogre的小游戏示例。-OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a development with C++ scene-oriented, highly flexible 3D engine. This Lianliankan game Ogre game based on the sample.
Platform: | Size: 326656 | Author: 姜爱逢 | Hits:

[OpenGL programjianchangjing

Description: 创建一个ogre场景,最基本的代码,包括创建场景管理器帧监听器等-creat a scene
Platform: | Size: 1024 | Author: 海鸥 | Hits:

[Game EngineOgre-good-demo-for-newer

Description: 基于ogre引擎的3D游戏demo,包含世界地图,场景管理,键盘输入,网络联机等,适合初学者上手。-Ogre-based 3D game engine demo, contains the world map, scene management, keyboard input, network connections, etc., suitable for beginners to get started.
Platform: | Size: 16578560 | Author: singko | Hits:

[DirextXOgre_3d_1.7_beginners_Guide[PDF]

Description:   OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been published covering our latest stable version, Ogre 3D 1.7. It was created by our community member Felix <mirlix> Kerger and reviewed by some of our most respected and experienced users. According to the author, the book covers topics ranging from the very simple beginnings, complex scene creation, post processing and Ogre extensions via plugins. In order to follow the book and its sample based approach you are only expected to already have some knowledge of C++. More information about the book and a sample chapter can be accessed on the publisher’s homepage (“PacktPub”), where you can also directly buy the book.
Platform: | Size: 4505600 | Author: Kiro | Hits:

[Game EngineOGRE

Description: OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。-OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a development in C++ scene-oriented, flexible 3D engine, it is designed to allow developers to more easily direct use of hardware acceleration 3D graphics system development and application.
Platform: | Size: 6960128 | Author: 庞存岐 | Hits:

[Game EngineOrge_Analysis_Document

Description: 包含Ogre场景管理,场景渲染,设计模式,消息机制,数据文件结构分析以及渲染系统线程化文档-Contains Ogre scene management, scene rendering, design patterns, messaging, data analysis, and file structure of the document rendering system thread
Platform: | Size: 4473856 | Author: pxdev | Hits:

[Game Engineogre1

Description: Ogre面向对象图形渲染引擎,是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用,本例程为ogre学习的基础程序,里边实现了ogre简单效果-Ogre object-oriented graphics rendering engine is a development in C++ scene-oriented, flexible 3D engine, it is designed to allow developers to more easily direct use of hardware-accelerated 3D graphics system development and application of this routine is ogre-based learning program, to achieve the ogre inside the simple effects
Platform: | Size: 6144 | Author: wang dong | Hits:

[3D GraphicNinja

Description: 基于OGRE实现简单动画。实现OGRE应用程序主要的步骤有两个: 一是从类ExampleApplication派生出自己的应用程序类,重新实现createScene函数以创建场景; 二是从类ExampleFrameListener派生出自己的监听类,根据需要可重新实现frameStarted函数以进行特殊的输入控制和动画控制。 -Simple animation based on OGRE. OGRE application to achieve two main steps: First, derive from the class ExampleApplication own application class, re-implement createScene function to create a scene the second is derived from the class ExampleFrameListener monitor their own class, according to the need to re-implement frameStarted special function for the input control and animation control.
Platform: | Size: 3947520 | Author: 张杰 | Hits:

[VC/MFCOGRE-user-guide-

Description: OGRE1.6 安装;OGRE中的数学;场景结构体系,材质与材质脚本,摄像机;粒子系统;骨骼动画;OVerlay脚本-OGRE1.6 installation the OGRE in mathematics scene structural systems, materials and material scripts, camera particle system skeletal animation OVerlay script
Platform: | Size: 1904640 | Author: 元海林 | Hits:

[3D GraphicOgre-Robot-shadow-light-plane

Description: 自己用OGRE+VS2010+VC++编写的简单的3D场景,场景中有三排机器人,其中有两个是被缩放后的。有地平面,有光源,有阴影。-Own use OGRE+ VS2010+ VC++ to write a simple 3D scene, the scene there are three rows of robots, two of which are being scaled. There is a ground plane, there is light, there is shadow.
Platform: | Size: 9407488 | Author: diaosi | Hits:

[OtherOGRE-3D-1.7-App-Dev-Cookbook

Description: OGRE 3D 1.7 Application Development Cookbook 是一本关于使用开源的3D渲染引擎OGRE 3D开发3D软件的工具书。英文版,2012年出版。-Over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D Dive into the advanced features of OGRE 3D such as scene querying and visibility analysis Give stunning effects to your application through suitable use of lights, special effects, and views Surf through the full spectrum of OGRE 3D animation methods and insert flashy multimedia Ample amount of sample code accompanied by relevant screenshots for easier and quicker learning
Platform: | Size: 5261312 | Author: 沈成浩 | Hits:

[VC/MFCogre

Description: ogre的基本语法,初学者必备,包含场景的节点,材质脚本等用法-Basic grammar, ogre beginners, contains a scene node, material script.
Platform: | Size: 1024 | Author: | Hits:
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